A look inside George Brown College’s weekly video game jams
Bold new course model turns George Brown’s game design on its head
Bold new course model turns George Brown’s game design on its head
New video game Severed by Drinkbox Studio released on PS Vita
Lovers in a Dangerous Spacetime demands player co-operation One of the best parts about cooperative games is the ability to bring in separate players and encourage teamwork through gameplay, particularly within hectic settings where time is of the essence. In games like these, communication and understanding between players is truly what forms the gameplay experience,…
Opening Planet of the Eyes for the first time, the player is greeted by the game’s menu screen, with the game title printed overhead. Upon pressing “New Game”, the screen turns black before showing a short cut scene of a ship crash-landing among burning wreckage. Not long after, a robot climbs out and the game…
Game developer says she used video games as a coping mechanism
The Neon Mountain Games from George Brown College showed off their games to hundreds of other students from different colleges and universities at the Level Up Student Games Showcase.
The Toronto Global Game Jam (GGJ) is the world’s largest video game jam event occurring annually in late January. GGJ brings together thousands of game enthusiasts participating through many local jams around the world.
13AM Games is nine graduates of George Brown College’s game design program. They created a game called Runbow, which is now on the Nintendo Wii U.
Sennheiser recently sent The Dialog its G4ME ONE PC Gaming headset to take for a test run. What I found was that while the headset provided beautiful sound and incredible comfort, its designation as a PC gaming headset seemed a little off the mark.